Commit Graph

  • 8fc9d8b2a3
    Merge befae36401 into 2ca3b25b55 Terrannus 2021-10-20 16:16:08 +0200
  • befae36401
    Removed references to MonoGame Pipeline Tool Terrannus 2021-10-20 16:14:31 +0200
  • afacb20af4
    Changes to make setup easier on VS + Windows Terrannus 2021-10-20 16:13:44 +0200
  • 2511955a28
    Merge b4a4087afe into 2ca3b25b55 Roshan P 2021-05-18 05:14:30 -0400
  • b4a4087afe
    Update getFNA.ps1 Roshan P 2021-05-18 05:14:03 -0400
  • 36e227542a
    Update DefaultScene.cs Roshan P 2021-05-18 05:13:48 -0400
  • 362c1a55c4
    Update README.md Roshan P 2021-05-18 04:42:49 -0400
  • d5d18fce93
    Update README.md Roshan P 2021-05-18 04:41:24 -0400
  • 78d382b338
    Update README.md Roshan P 2021-05-18 04:34:38 -0400
  • 69b40f3234 Fixed missing includes, extra MonoGame pipeline include, and Nez logo entity. Roshan Patel 2021-05-18 04:25:38 -0400
  • 2ca3b25b55
    Update WINE_INSTALL.md master prime31 2020-11-13 15:11:35 -0800
  • a6ca671d96
    Update WINE_INSTALL.md prime31 2020-11-13 15:11:03 -0800
  • 2869dffff5 core jank dotnet-core Mike 2020-11-03 08:34:46 -0800
  • 5317c2745d dotnet core jank Mike 2020-11-02 20:02:03 -0800
  • c3e9e7cf80
    dont auto build content prime31 2020-11-02 16:09:28 -0800
  • 395c5508a8 Linux support for getFNA.sh toyboot4e 2020-11-03 08:01:18 +0900
  • e31409e707
    ensure GenerateTargetFrameworkAttribute gets set prime31 2020-10-21 11:52:00 -0700
  • dfbd22dcfc
    Update MonoGameContent.targets to work on Windows Jacob Millward 2020-05-11 18:06:01 +0100
  • 9eb8197796
    Update WINE_INSTALL.md prime31 2020-04-03 22:21:56 -0700
  • b4f5960574
    64bit wine and fxc prime31 2020-04-01 21:20:26 -0700
  • a8ad0d5393
    Merge pull request #5 from cybik/patch-1 prime31 2019-12-02 10:12:09 -0800
  • 61caa38e59
    Nits Renaud Lepage 2019-12-02 08:46:08 -0800
  • a58f6aba3b
    Nez 0.2.x update prime31 2019-11-27 12:10:52 -0800
  • b2f5b34653
    pipeline tool is gone prime31 2019-11-27 12:10:26 -0800
  • 9ff27e91cf clone shallow Mike 2019-10-09 18:26:56 -0700
  • 9f7b9a884c windows fixes Mike 2019-10-08 12:41:23 -0700
  • 983ffe2b44
    Merge eef32d1784 into d50dcdf354 foxnne 2019-10-08 19:36:56 +0000
  • d50dcdf354
    local wine install instructions prime31 2019-10-07 21:51:44 -0700
  • 13508d2b35
    Create WINE_INSTALL.md prime31 2019-10-07 21:50:58 -0700
  • eef32d1784 Merge branch 'master' of https://github.com/prime31/FNA-VSCode-Template foxnne 2019-09-22 19:37:10 -0500
  • e8b3c2ea09 forgot Particles folder Mike 2019-09-22 16:16:21 -0700
  • 38d7b66ac3 should fix exiting without dotnet foxnne 2019-09-21 20:44:36 -0500
  • 5920d62e4d hopefully fixed content builder errors foxnne 2019-09-21 20:12:30 -0500
  • a63ff0184b Remove mgcb and shift default texture to new path foxnne 2019-09-21 17:01:18 -0500
  • 5b31d71eaa Merge changes from upstream foxnne 2019-09-21 17:00:44 -0500
  • 8712e57f07 release build fix Mike 2019-09-20 23:12:31 -0700
  • e97423d34f windows support from PR 3 Mike 2019-09-20 23:03:36 -0700
  • 98ccbd2f66 learning english Mike 2019-09-20 22:38:27 -0700
  • 6b0765a8a2 no more zlib Mike 2019-09-20 22:32:57 -0700
  • f1b2278849 new scene and game template Mike 2019-09-20 22:26:15 -0700
  • ab8debb952 new folder structure for content Mike 2019-09-20 22:25:59 -0700
  • 500f1e4420 minor cleanup of Game Mike 2019-09-19 16:42:47 -0700
  • 9470148057 pixel art helper added and commented out Mike 2019-09-16 22:20:17 -0700
  • d36e9c03b2 Update ContentPathGenerator.tt (PascalCase) foxnne 2019-09-12 11:54:44 -0500
  • d11f285680 fix launch without build bug, this time for real Mike 2019-09-07 22:42:09 -0700
  • dbf800af4d fix launch without build bbug Mike 2019-09-07 22:40:45 -0700
  • 8b3bd76f9e fixes for PascalCase Mike 2019-09-07 22:39:37 -0700
  • 4f8a7af367 Updated DefaultScene.cs foxnne 2019-09-07 20:46:43 -0500
  • 64673dbf49 Removed PATH setting for msbuild and updated for PascalCase. foxnne 2019-09-07 17:12:24 -0500
  • 7af4093e67 Fixed some issues with the powershell scripts inside of .vscode foxnne 2019-09-04 01:14:21 -0500
  • 2c926361e4 Update DemoComponent.cs foxnne 2019-09-02 22:07:14 -0500
  • 3e5a7e6a78 Nearly finalized, added back all the osx compatibility. foxnne 2019-09-02 17:49:21 -0500
  • 7975cccbe9 Ported bash files to powershell, now functions in Windows foxnne 2019-09-01 01:01:40 -0500
  • 3e0088aabf hide FNA libs from Visual Studio Mike 2019-03-04 17:43:59 -0800
  • 65cf0df366 fixed some bugs in the T4 file Mike 2019-02-26 23:55:58 -0800
  • 5a2508550d include persistence project Mike 2019-02-22 21:12:35 -0800
  • 732ab31026 build Nez and the current project initially Mike 2019-02-20 00:40:42 -0800
  • 01b7180a68 README update Mike 2019-02-20 00:25:54 -0800
  • 92a74fd3bb ignore imgui junk files Mike 2019-02-20 00:23:18 -0800
  • b49cb32592 cleanse the magic Nez updater task Mike 2019-02-20 00:18:17 -0800
  • 6d619a4ee9 kill the damn target portion of the path to match the csproj files Mike 2019-02-19 23:27:35 -0800
  • 8c4c9d34ad new command to update Nez Mike 2019-02-19 23:23:42 -0800
  • cabcc26e0e fix paths for Content Pipeline tool Mike 2019-02-19 22:12:54 -0800
  • 6a0148101a
    Update README.md prime31 2019-02-19 21:13:51 -0800
  • c347ba649d
    Update README.md prime31 2019-02-19 10:40:12 -0800
  • dbf6e99794
    add DemoComponent to DefaultScene prime31 2019-02-19 10:38:07 -0800
  • 4f6475d3f0
    add DemoComponent.cs to find and replace prime31 2019-02-19 10:37:24 -0800
  • 6740dbd4e1
    Create DemoComponent.cs prime31 2019-02-19 10:36:23 -0800
  • e689a13d70 move Scene code into a class Mike 2019-02-18 22:46:59 -0800
  • a64bc8356d pub static Mike 2019-02-18 22:33:29 -0800
  • a2605cbb3f fixed references for the Pipeline tool Mike 2019-02-18 20:36:15 -0800
  • bba1d7f59a merge ImGui branch Mike 2019-02-18 07:16:08 -0800
  • 624c8aaf7a include Nez built-ins Mike 2019-02-18 07:11:26 -0800
  • 2e933229b1 move to using Nez instead of Nez.FNA Mike 2019-02-17 13:09:54 -0800
  • ef9814253c switch to new ImGuiManager Mike 2019-02-17 01:13:43 -0800
  • ba222d1dc9
    Update README.md prime31 2019-02-15 10:57:04 -0800
  • dd48baaefe
    VS fix prime31 2019-02-15 10:51:36 -0800
  • 4f960556b7
    simplify duped commands prime31 2019-02-15 10:34:16 -0800
  • bd7a3a008d
    consolidate prime31 2019-02-15 10:26:35 -0800
  • 744b9154fd
    spelling prime31 2019-02-15 10:24:46 -0800
  • 6b45dac418
    create the output dir before processing prime31 2019-02-15 10:04:55 -0800
  • 66bd01a3e6
    Merge pull request #1 from mikedJC/patch-1 prime31 2019-02-15 10:02:11 -0800
  • 3eaae226a0
    process settings.json file prime31 2019-02-15 09:51:52 -0800
  • 3f135e7036
    switch to replacing project_name to avoid ** prime31 2019-02-15 09:50:39 -0800
  • 729d5fa918 clean up hidden files Mike 2019-02-14 20:40:40 -0800
  • d0572471ff push everything up one directory so vs code works more betters Mike 2019-02-14 20:11:05 -0800
  • 7f05b2a1ec dont allow dragging windows besides from title bar Mike 2019-02-14 18:59:45 -0800
  • 26251573a8 remove debug code Mike 2019-02-14 18:57:57 -0800
  • 6ebd635a61 cleanup the ImGui code stuffs Mike 2019-02-14 17:34:12 -0800
  • 1f1ef82697 move to using nuget for ImGui.NET Mike 2019-02-14 14:36:47 -0800
  • 00a70f8f1e MG content builder working in VS now too Mike 2019-02-13 18:27:08 -0800
  • 32eb6988a2 Merge branch 'ImGui' of github.com:prime31/FNA-VSCode-Template into ImGui Mike 2019-02-13 15:09:48 -0800
  • fda738047c newlines and readme Mike 2019-02-13 15:09:44 -0800
  • a652c155ab
    bump to .NET 4.7.1 prime31 2019-02-13 10:20:46 -0800
  • 1354cbc7bc
    bump to .NET 4.7.1 prime31 2019-02-13 10:20:20 -0800
  • c6e2d69177
    Merge pull request #2 from mikedJC/patch-2 prime31 2019-02-13 09:50:03 -0800
  • 943ea5d88a
    nothing but some cleanup here Mike Desaro 2019-02-13 09:49:02 -0800
  • b2a1c60372 make slick the install process Mike 2019-02-12 22:48:11 -0800
  • 5b29f8e3cc Visual Studio support Mike 2019-02-12 20:58:13 -0800
  • ed4a035574 ImGui up and running Mike 2019-02-12 20:02:04 -0800