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33 lines
881 B
C#
Executable File
33 lines
881 B
C#
Executable File
using Nez;
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using Nez.ImGuiTools;
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namespace project_name
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{
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class Game1 : Core
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{
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public Game1() : base()
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{
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// uncomment this line for scaled pixel art games
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// System.Environment.SetEnvironmentVariable("FNA_OPENGL_BACKBUFFER_SCALE_NEAREST", "1");
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}
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override protected void Initialize()
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{
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base.Initialize();
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Scene = new DefaultScene();
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#if DEBUG
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System.Diagnostics.Debug.Listeners.Add(new System.Diagnostics.TextWriterTraceListener(System.Console.Out));
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// optionally render Nez in an ImGui window
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var imGuiManager = new ImGuiManager();
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Core.RegisterGlobalManager(imGuiManager);
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// optionally load up ImGui DLL if not using the above setup so that its command gets loaded in the DebugConsole
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//System.Reflection.Assembly.Load("Nez.ImGui")
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#endif
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}
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}
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}
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