switch to new ImGuiManager

This commit is contained in:
Mike
2019-02-17 01:13:43 -08:00
parent ba222d1dc9
commit ef9814253c
5 changed files with 235 additions and 110 deletions

View File

@@ -18,9 +18,6 @@ namespace project_name
// setup a Scene so we have something to show
var newScene = new Scene();
newScene.addRenderer(new DefaultRenderer());
// optionally render Nez in an ImGui window
newScene.finalRenderDelegate = new ImGuiFinalRenderDelegate();
var logo = newScene.content.Load<Microsoft.Xna.Framework.Graphics.Texture2D>("nez-logo-black");
newScene.createEntity("logo")
@@ -28,6 +25,11 @@ namespace project_name
.addComponent(new Nez.Sprites.Sprite(logo));
scene = newScene;
// optionally render Nez in an ImGui window
var imGuiManager = new ImGuiManager();
Core.registerGlobalManager( imGuiManager );
imGuiManager.setEnabled( true );
}
}
}