release build fix

This commit is contained in:
Mike 2019-09-20 23:12:31 -07:00
parent e97423d34f
commit 8712e57f07
2 changed files with 3 additions and 3 deletions

View File

@ -10,7 +10,7 @@
"files.exclude": { "files.exclude": {
"**/.[^v]*": true, // hide any files that start with a '.' but keep the .vscode folder "**/.[^v]*": true, // hide any files that start with a '.' but keep the .vscode folder
".vs": true, // Visual Studio settings ".vs": true, // Visual Studio settings
"getFNA.sh": true, "getFNA.*": true,
"imgui.ini": true, "imgui.ini": true,
"MonoGameContent.targets": true, "MonoGameContent.targets": true,
"**/obj": true, "**/obj": true,

View File

@ -11,13 +11,13 @@ namespace project_name
public override void OnAddedToEntity() public override void OnAddedToEntity()
{ {
// register with the ImGuiMangaer letting it know we want to render some IMGUI // register with the ImGuiMangaer letting it know we want to render some IMGUI
Core.GetGlobalManager<ImGuiManager>().RegisterDrawCommand(ImGuiDraw); Core.GetGlobalManager<ImGuiManager>()?.RegisterDrawCommand(ImGuiDraw);
} }
public override void OnRemovedFromEntity() public override void OnRemovedFromEntity()
{ {
// remove ourselves when we are removed from the Scene // remove ourselves when we are removed from the Scene
Core.GetGlobalManager<ImGuiManager>().UnregisterDrawCommand(ImGuiDraw); Core.GetGlobalManager<ImGuiManager>()?.UnregisterDrawCommand(ImGuiDraw);
} }
void ImGuiDraw() void ImGuiDraw()