FNA-VSCode-Template/project_name/Game1.cs

30 lines
716 B
C#
Executable File

using Nez;
using Nez.ImGuiTools;
namespace project_name
{
class Game1 : Core
{
public Game1() : base()
{}
override protected void Initialize()
{
base.Initialize();
// uncomment this line for scaled pixel art games
//Environment.SetEnvironmentVariable("FNA_OPENGL_BACKBUFFER_SCALE_NEAREST", "1");
#if DEBUG
System.Diagnostics.Debug.Listeners.Add(new System.Diagnostics.TextWriterTraceListener(System.Console.Out));
#endif
Scene = new DefaultScene();
// optionally render Nez in an ImGui window
var imGuiManager = new ImGuiManager();
Core.RegisterGlobalManager(imGuiManager);
}
}
}