FNA-VSCode-Template/project_name/Game1.cs
2019-02-18 22:46:59 -08:00

26 lines
573 B
C#

using Nez;
using Nez.ImGuiTools;
namespace project_name
{
class Game1 : Core
{
public Game1() : base()
{}
override protected void Initialize()
{
base.Initialize();
#if DEBUG
System.Diagnostics.Debug.Listeners.Add(new System.Diagnostics.TextWriterTraceListener(System.Console.Out));
#endif
scene = new DefaultScene();
// optionally render Nez in an ImGui window
var imGuiManager = new ImGuiManager();
Core.registerGlobalManager(imGuiManager);
}
}
}