FNA-VSCode-Template/project_name/Game1.cs

26 lines
566 B
C#

using Nez;
using Nez.ImGuiTools;
namespace project_name
{
class Game1 : Core
{
public Game1() : base()
{}
override protected void Initialize()
{
base.Initialize();
#if DEBUG
System.Diagnostics.Debug.Listeners.Add(new System.Diagnostics.TextWriterTraceListener(System.Console.Out));
// render Nez in the imgui window in debug mode
var imGuiManager = new ImGuiManager();
Core.RegisterGlobalManager(imGuiManager);
#endif
Scene = new DefaultScene();
}
}
}