using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Nez; using Nez.Sprites; namespace project_name { public class DefaultScene : Scene { public override void Initialize() { SetDesignResolution(Screen.Width, Screen.Height, Scene.SceneResolutionPolicy.None); CreateEntity("demo imgui draw commands") .SetPosition(new Vector2(150, 150)) .AddComponent() .AddComponent(new PrototypeSprite(20, 20)); var logo = Content.Load("nez-logo-black"); CreateEntity("logo") .SetPosition(Screen.Center) .AddComponent(new SpriteRenderer(logo)); } } }