{ // This prevents Omnisharp from prematurely creating obj and bin directories. // Change this to true after changing the name of the csproj file and running Restore Project. "omnisharp.autoStart": true, // This just circumvents annoying default behavior with the C# extension... // If you really like Code Lens, feel free to change this. "csharp.referencesCodeLens.enabled": false, "files.exclude": { "**/.[^v]*": true, // hide any files that start with a '.' but keep the .vscode folder ".vs": true, // Visual Studio settings "getFNA.sh": true, "MonoGameContent.targets": true, "project_name/obj": true, "project_name/bin": true, ".gitignore": true, ".gitmodules": true, "README.md": true, "fnalibs": true, "project_name/CompiledContent/bin": true, "project_name/CompiledContent/obj": true, "project_name/CompiledContent/.mgstats": true, "project_name/*.csproj*": true, "*.sln": true, "FNA/[^src]*": true, // hide everything but the src folder "Nez.FNA/[^Nez]*": true, // hide everything bug the Nez folder "Nez.FNA/Nez.FNA*": true, // we miss the Nez.FNA* stuff with the above line so hide that too "Nez.FNA/Nez/{[^DN]*}": true, // hide everything except what begins with D or N "Nez.FNA/Nez/Nez.VisualStudio*": true, "Nez.FNA/Nez/Nez.Xamarin*": true, "Nez.FNA/Nez/Nez.Naming*": true, } }