using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Nez; using Nez.ImGuiTools; namespace project_name { public class DefaultScene : Scene { public override void initialize() { setDesignResolution(Screen.width, Screen.height, Scene.SceneResolutionPolicy.None); addRenderer(new DefaultRenderer()); createEntity("demo imgui draw commands") .setPosition(new Vector2(150, 150)) .addComponent() .addComponent(new PrototypeSprite(20, 20)); var logo = content.Load("nez-logo-black"); createEntity("logo") .setPosition(Screen.center) .addComponent(new Nez.Sprites.Sprite(logo)); } } }