/Library/Frameworks/Mono.framework/External/xbuild $(MSBuildProgramFiles32) bin/DesktopGL obj/DesktopGL true $(MonoGameInstallDirectory)\MonoGame\v3.0\ /Library/Frameworks/Mono.framework/Versions/Current/bin/mono /usr/local/bin/mono /usr/bin/mono mono $(MonoGameInstallDir)Tools\MGCB.exe "$(MonoGameContentBuilderExe)" $(MonoExe) $(MonoGameContentBuilderCmd) $(MonoMacResourcePrefix) $(IPhoneResourcePrefix) $(MonoAndroidAssetsPrefix) $(PlatformResourcePrefix)\ /quiet
/platform:$(MonoGamePlatform)
BuildContent; $(BuildDependsOn);