/Library/Frameworks/Mono.framework/External/xbuild
$(MSBuildProgramFiles32)
bin/DesktopGL
obj/DesktopGL
true
$(MonoGameInstallDirectory)\MonoGame\v3.0\
/Library/Frameworks/Mono.framework/Versions/Current/bin/mono
/usr/local/bin/mono
/usr/bin/mono
mono
$(MonoGameInstallDir)Tools\MGCB.exe
"$(MonoGameContentBuilderExe)"
$(MonoExe) $(MonoGameContentBuilderCmd)
$(MonoMacResourcePrefix)
$(IPhoneResourcePrefix)
$(MonoAndroidAssetsPrefix)
$(PlatformResourcePrefix)\
/quiet
/platform:$(MonoGamePlatform)
BuildContent;
$(BuildDependsOn);