Building projects and effects

This commit is contained in:
Caleb Cornett
2018-10-06 20:42:24 -04:00
commit af4391b54c
10 changed files with 350 additions and 0 deletions

38
project_name/Game1.cs Normal file
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using System;
using Microsoft.Xna.Framework;
namespace project_name
{
class Game1 : Game
{
GraphicsDeviceManager graphics;
public Game1()
{
graphics = new GraphicsDeviceManager(this);
Content.RootDirectory = "Content";
}
override protected void Initialize()
{
base.Initialize();
}
override protected void LoadContent()
{
base.LoadContent();
}
override protected void Update(GameTime gameTime)
{
base.Update(gameTime);
}
override protected void Draw(GameTime gameTime)
{
GraphicsDevice.Clear(Color.CornflowerBlue);
base.Draw(gameTime);
}
}
}