From 6a0148101a8c9a6b4f5ee962cd19a7275375759c Mon Sep 17 00:00:00 2001 From: prime31 Date: Tue, 19 Feb 2019 21:13:51 -0800 Subject: [PATCH] Update README.md --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index e1aced9..44bea4a 100644 --- a/README.md +++ b/README.md @@ -12,8 +12,9 @@ Start new FNA projects with Nez quickly and easily with handy setup scripts, a v ## Prerequisites ## - [Visual Studio Code](https://code.visualstudio.com) - [Mono Debugger Extension](https://marketplace.visualstudio.com/items?itemName=ms-vscode.mono-debug) (required for macOS debugging) -- (optional)[.NET Core](https://dotnet.microsoft.com/download) (required for compiling T4 templates) -- (optional)[Microsoft DirectX SDK (June 2010)](https://www.microsoft.com/en-us/download/details.aspx?id=6812) (required for building effects, [you can use Wine to run this](https://github.com/AndrewRussellNet/FNA-Template#linuxmacos-installing-the-directx-sdk-on-wine)) +- [MonoGame](http://www.monogame.net/downloads/) (required for compiling content with the Pipeline tool) +- (optional) [.NET Core](https://dotnet.microsoft.com/download) (required for compiling T4 templates) +- (optional) [Microsoft DirectX SDK (June 2010)](https://www.microsoft.com/en-us/download/details.aspx?id=6812) (required for building effects, [you can use Wine to run this](https://github.com/AndrewRussellNet/FNA-Template#linuxmacos-installing-the-directx-sdk-on-wine)) ## Setup Instructions ##