diff --git a/getFNA.ps1 b/getFNA.ps1 index 162c762..4a3c90d 100644 --- a/getFNA.ps1 +++ b/getFNA.ps1 @@ -97,6 +97,23 @@ function getLibs () } +function del-line($file, $start, $end) { + $i = 0 + $start-- + $end-- + (Get-Content $file) | where{ + ($i -lt $start -or $i -gt $end) + $i++ + } > $file + (Get-Content $file) +} + +function add-line($filePath, $textToAdd, $lineNumber) { + $fileContent = (Get-Content $filePath) + $fileContent[$lineNumber-1] += $textToAdd + $fileContent | Set-Content $filePath +} + checkMsbuild if (Test-Path "${PSScriptRoot}\FNA") @@ -170,6 +187,17 @@ Set-Location Nez git submodule init git submodule update +# Remove MonoGame pipeline include line. +del-line "${PSScriptRoot}\$newProjectName\$newProjectName.csproj" 54 58 + +# Add properties to fix errors. +add-line "${PSScriptRoot}\Nez\Nez.Portable\Nez.FNA.csproj" "`n`t`tfalse" 18 +add-line "${PSScriptRoot}\Nez\Nez.Persistence\Nez.FNA.Persistence.csproj" "`n`t`tfalse" 17 +add-line "${PSScriptRoot}\Nez\Nez.ImGui\Nez.FNA.ImGui.csproj" "`n`t`tfalse" 17 + +# Remove Nez logo entity +del-line "${PSScriptRoot}\$newProjectName\DefaultScene.cs" 18 22 + "Restoring..." Set-Location $PSScriptRoot dotnet restore "Nez/Nez.sln" @@ -179,3 +207,5 @@ msbuild "Nez/Nez.sln" msbuild -t:restore $newProjectName msbuild -t:buildcontent $newProjectName msbuild "${newProjectName}.sln" + +read-host “Press ENTER to exit...” \ No newline at end of file